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Dice Dreams
Dice Dreams is a free-to-play mobile dice-board game from SuperPlay where players roll three dice, collect coins, build kingdoms, attack rivals, and complete sticker collections. It is available on iOS and Android, requires an internet connection, and combines chance-based rolls with social competition, rotating events, and optional in-app purchases.
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Quick Facts: Dice Dreams at a Glance
- Developer
- SuperPlay, part of Playtika since November 2024
- Genre
- Casual social dice-board game
- Platforms
- iOS 15.0 or later, and Android
- Price
- Free to play, with ads and optional in-app purchases
- Internet
- Required. Not designed for offline play
- Core loop
- Roll three dice, earn coins, build kingdoms, attack rivals, collect stickers
- Kingdom size
- Five buildings per kingdom
- Shield cap
- Five shields held at once
- Sticker sets
- Twelve unique stickers per themed set
- Team size
- Up to fifty members, one team per player
- Real money
- No cash prizes, no withdrawals
- Promo codes
- None. Rewards arrive as links, not typed codes
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What Is Dice Dreams?
Dice Dreams is a casual social game built around a simple loop: roll dice, earn resources, improve your kingdom, and interact with other players. Its colorful world includes themed kingdoms, animated characters, rival attacks, sticker albums, cards, teams, and limited-time events.
The game is developed by SuperPlay, the Israeli studio behind Dice Dreams and Domino Dreams. SuperPlay became part of Playtika after Playtika completed its acquisition of the studio in November 2024, but Dice Dreams continues to be presented under the SuperPlay name.
Unlike a traditional board game, Dice Dreams does not let players choose every movement or action. The three dice generate random symbols that determine what happens next. Players still make decisions about when to roll, which rivals to target, how to use shields, and when to participate in events, but chance is the dominant factor.
The game is designed for short, repeatable sessions. A player can open the app, use available rolls, collect coins, upgrade a building, attack a rival, and leave until more rolls or event rewards become available.
How Dice Dreams Gameplay Works
Rolling the dice
The main action is rolling three dice. Each result can produce a different outcome, including coins, attacks, steals or raids, fights, shields, cards, and free-roll opportunities. The game also includes automatic rolling through a press-and-hold option, making its basic controls simple for new players.
Coins are the most important early-game resource. They are used to construct buildings in the player's current kingdom. Other results create opportunities to attack rivals, steal coins, defend the player's own kingdom, or earn progress toward temporary events.
The game does not publicly disclose the complete probability of every ordinary dice result. Players should therefore think of each roll as a chance-based action rather than a predictable turn.
Building kingdoms
Each kingdom contains five buildings. Players spend coins on construction stages until the entire kingdom is complete. Finishing the buildings advances progression and awards crowns. If another player damages a building, it can be restored rather than permanently lost.
This construction system gives the random dice results a clear purpose. Coins are not simply accumulated; they are converted into visible progress. A completed kingdom also acts as a milestone that unlocks the next part of the journey.
Attacks can temporarily reduce a player's crowns by damaging buildings. Restoring those buildings returns the lost progress, creating an ongoing cycle of building, defending, repairing, and advancing.
Attacking and raiding rivals
Attacks let players target another kingdom and damage one of its buildings. The official card guide describes an attack in which the player chooses a building and launches an attack peon. Some attack interactions also include a bullseye mechanic that can improve the reward.
Raids and steals work differently from ordinary building attacks. They provide opportunities to take coins from another player. Fights are another possible outcome and use a short rock-paper-scissors-style interaction according to the official help material.
These systems make Dice Dreams a social game even when players are not directly playing at the same time. A player can attack someone else's kingdom, collect a reward, and potentially create a reason for that player to return for revenge.
Using shields
Shields protect a kingdom from enemy attacks. Players obtain them by rolling three shield symbols, and the official support page says that the maximum shield inventory is five. Higher bet multipliers can produce more shields from a qualifying result.
Because shields are capped, players need to pay attention to their inventory. Rolling while already holding the maximum number may provide less defensive value than rolling after the shields have been used.
Shields do not prevent every form of loss or guarantee uninterrupted progress. They are one part of the game's defense system, alongside repairing damaged buildings and continuing to collect coins.
Main Features
Friends and social play
Dice Dreams supports interaction with friends and rival players. Players can send gifts, attack kingdoms, seek revenge, and trade stickers. The game's store listing also promotes playing with friends and competing against them.
Social features are useful because they provide additional rewards and targets outside the player's own kingdom. They also make progress feel more competitive: building your board is only part of the experience, since other players can attack it.
Stickers and cards
Stickers provide a collection system alongside kingdom progression. Each themed sticker set contains twelve unique stickers, and completing a set awards rolls. Rarer sets provide larger rewards, although the specific album and reward structure can change.
Players can collect stickers through gameplay, packs, events, and trading. Duplicate stickers can be useful because they may be exchanged with friends, subject to the game's current trading rules.
Cards are another collectible feature. The official help center documents Attack Cards, which can be used to launch attacks against enemy kingdoms. The complete card catalogue is not fixed in the public support documentation, so players should expect some card types and rewards to vary by event or game version.
Events and tournaments
Rotating events give players additional reasons to spend rolls. Tournaments award points for actions such as attacks, steals, raids, and fights. Trails, treasure hunts, and other events use similar actions to create temporary goals and rewards.
Events are not always permanent game modes. Their duration, rules, rewards, and available resources can change. A player who returns after an absence may see different event content from what was previously available.
Teams
Teams let players cooperate in a larger group. The official help center says that a team can contain up to fifty members and that each player can join only one team at a time. Team events can convert individual actions into shared progress and group rewards.
Teams are most useful for players who enjoy regular participation and social coordination. They add a cooperative layer to a game that otherwise focuses heavily on personal kingdom progression and attacks.
Is Dice Dreams Free to Play?
Yes. Dice Dreams is free to download and play, but it includes in-app purchases and advertisements. Players can purchase virtual items such as rolls, bundles, sticker packs, and other event-related resources. The store listings also disclose that the game may sell random items.
The available offers can vary by country, platform, player progression, event, and account. For that reason, there is no single price list that accurately describes every player's shop.
The game also uses chance-based rewards beyond the ordinary dice rolls. SuperPlay publishes selected odds for sticker packs, wheels, and some chest systems, but it does not provide a complete public probability table for every standard dice result.
Players can make strategic choices, such as deciding when to spend rolls, choosing rivals, managing shields, and saving resources for events. However, those choices do not remove the game's reliance on luck. Players who prefer deterministic progression may find the experience frustrating, particularly when rolls run out or collection progress slows.
The game can be played without paying, but purchases can extend sessions and provide additional resources. Whether that makes the game feel pay-to-win depends on a player's expectations and how competitively they approach events. It is more accurate to describe Dice Dreams as a chance-driven free-to-play game with optional purchases than to apply an absolute label.
Platforms and Requirements
Dice Dreams is available on iOS and Android through the Apple App Store and Google Play. The current Apple listing requires iOS 15.0 or later. Android compatibility can change by device and app version, so players should check the current Google Play listing before installing.
The game requires an internet connection, especially for account progression, social interactions, purchases, and live events. It is not designed as an offline single-player game.
Some players access the Android version on a computer through an emulator or a supported Google Play environment, but a dedicated native PC version was not verified. The safest option is to use the official mobile stores and confirm device compatibility.
Is Dice Dreams Worth Playing?
Dice Dreams is worth trying if you enjoy casual mobile games built around dice, collection, social competition, and short sessions. Its colorful kingdoms, animated attacks, sticker albums, and rotating events give the basic roll-and-build loop more variety than a simple dice simulator.
The game is less suitable for players who want deep strategy, offline play, or complete control over their progress. Dice outcomes are random, rolls are limited, and in-app purchase offers are part of the experience.
The best way to approach Dice Dreams is as a lighthearted social game rather than a traditional strategy title. Build your kingdom, use shields carefully, participate in events when they offer useful rewards, and treat purchases as optional rather than necessary for ordinary play.
Pros, Cons, and Who It's For
Pros
- Short, repeatable sessions that fit around everything else, since a visit can be as brief as spending your rolls and upgrading one building.
- The roll-and-build loop has real variety on top of it: themed kingdoms, animated attacks, sticker albums, cards, teams, and rotating events.
- Social play works asynchronously, so attacks, raids, revenge, and sticker trades keep happening whether or not your friends are online at the same time.
- Several genuine free reward paths, including kingdom completion, sticker sets, tournaments, trails, treasure hunts, friend invitations, and team activities.
- Free to download and playable without spending, with no real-money gambling attached to any of it.
Cons
- Chance is the dominant factor, and the game does not publish the probability of every ordinary dice result.
- Rolls are limited, so progress stops when you run out and waits on timers, events, or reward links.
- No offline play at all, since progression, social features, purchases, and events all need a connection.
- Purchases can include random virtual items, and the shop's offers vary by country, platform, progression, event, and account.
- Events are temporary, so a player returning after a break may find the content they knew has rotated out entirely.
Best For: Players who want a lighthearted social dice game for short, frequent sessions and are comfortable with chance-based progress. It is a poor fit for anyone looking for deep strategy, offline play, or full control over their own advancement.
Alternatives to Dice Dreams
If the dice-and-raid loop is what appeals to you, several other social games run on a close variation of it. Each trades on the same rhythm of spending a limited resource, building something, and raiding other players.
- Coin Master: The best-known game in this format. Spins replace rolls, villages replace kingdoms, and the raid-and-attack loop is nearly identical, with its own card-collection system in place of sticker sets.
- Piggy GO: A travel-themed take on the same loop, with a lighter tone and a world-tour structure instead of kingdom building. Worth a look if the raiding suits you but the presentation does not.
- Island King: Spin, build islands, and raid rivals. Smaller in scope than Dice Dreams, which makes progression feel quicker early on, though there is less event content to return to.
- Match Masters: A different genre, but the same social competitive itch: head-to-head match-three against real opponents, with boosters and rotating events rather than dice and kingdoms.
All of them are free to play with optional purchases, and none of them pay real money. If you play more than one, the free reward links for each are collected here too.
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Thomas
Game expertEvery morning I check SuperPlay's official Facebook, Instagram for new free rolls drops, verify each link against the source post, and pull any that go dead. I can spot a copycat link in seconds. Every link on this page I checked by hand before it went live.
Last updated: August 18, 2026
