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Coin Master

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Coin Master

Coin Master is Moon Active's spin-powered village builder, and one of the most downloaded casual games ever made. You spin a slot machine to earn coins, attacks, raids and shields, then spend the coins building 605 themed villages while raiding other players for theirs. Spins are the fuel for all of it, and they come from an hourly refill, friend gifting, the Reward Calendar, card sets, events, and the reward links Moon Active puts out. Every link we find is listed here, newest first, and they are usually worth 50 spins.

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Today's Coin Master free spins

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Why Morning Reward exists

Moon Active puts out Coin Master reward links steadily through the day, and each one dies exactly 72 hours after it goes up. If you are not looking at the right moment they slide past, and by the time a link reaches a group chat a chunk of its life is already gone.

So we keep them in one list, newest first, with the spin value on each so you know what a tap is worth before you use it. Anything past the 72-hour window comes off. Tap, claim, get back to raiding.

Important notes

Link availability

All links come from official developer channels. We have no control over expiry or claim limits.

Not affiliated

Independent fan site. Not endorsed by any game company. All names and logos belong to their owners.

Informational only

Here to save you time. Not a gambling site, no real-money rewards, no spending encouraged.

Quick Facts: Coin Master at a Glance

Release Year
2016 on iOS and Android, after an earlier 2010 iOS release
Developer / Publisher
Moon Active Ltd.
Genre
Casual slot-powered village builder with social raiding
Platforms
iOS and Android, plus Mac on Apple Silicon and Apple Vision Pro
Villages
605, each with its own theme
Advertising
None. No video, banner or interstitial ads during play
Monetization
In-app purchases only, for spins and coins
Promo Codes
No code system at all
Link Expiry
Exactly 72 hours, a fixed Moon Active policy
Best For
Players who want a short-session loop with long-term collection and event goals

What is Coin Master?

Coin Master is a casual mobile title that blends a simple slot machine with city building and asynchronous player-versus-player interaction. Developed and published by Moon Active, it launched in its current form on iOS and Android in January 2016, following an earlier 2010 iOS release.

The premise is straightforward: spin a five-symbol slot machine to collect coins and special actions, spend coins constructing and upgrading buildings across a series of themed villages, and use attack and raid actions to disrupt other players while stealing their coins. There are 605 villages in total, each with its own visual theme, and a long-term progression score called Star XP earned from village completion, card collections and social interaction.

It is free to download and play, monetised through in-app purchases for additional spins and coins rather than advertising. It supports cross-play between iOS and Android through Facebook or Apple ID login, and needs an internet connection for most features.

Core gameplay loop and mechanics

At its heart Coin Master runs on a tight, repeatable loop.

  1. 1

    Spin the slot machine using your current spin reserve.

  2. 2

    Earn resources such as coins, attacks, raids or shields based on the symbols that land.

  3. 3

    Spend coins to upgrade buildings in your current village.

  4. 4

    Use attacks and raids on other players to steal coins and set back their progress.

  5. 5

    Complete a village by upgrading every building to five stars, then move to the next.

  6. 6

    Repeat, while joining events and collecting cards to accelerate progress.

The loop is built for short sessions. You can open the app, collect a few free spins, make some upgrades and close again, or you can save spins and dump them all at once during a special event.

Slot machine symbols and outcomes

The slot machine is the only direct control you have. Each spin costs one spin from your reserve, or more with bet multipliers, and can land several combinations.

  • Coins: A sum based on your current bet multiplier.
  • Three hammers (Attack): Sends you to another player's village to damage a building and earn coins if it is not shielded.
  • Three pigs (Raid): Sends you to your designated Coin Master, where you choose dig spots to uncover buried coins.
  • Shields: Grants one to three shields that block incoming attacks.
  • Pig Bandit: A special raid symbol targeting your current Coin Master specifically.

Outcomes are random and cannot be influenced, which makes the game heavily luck-driven. Strategy lives entirely in how you manage what you earn, not in the spins themselves.

Attacks, raids and shields

Attacks trigger on three hammers, sending you to another player's village, which may be random, a Facebook friend, or someone from your revenge list. You tap a building, and if the target has no shield and is not protected by their Rhino pet, the building drops a level and you take coins.

Raids trigger on three pigs, sending you to your current Coin Master's village with several dig spots to choose from, each hiding a fixed but unknown amount. The Foxy pet lets you dig one extra hole per raid.

Shields protect your own village, each one blocking a single incoming attack completely and leaving the attacker a small consolation prize. You can hold three at once, and any earned while capped are simply wasted, which is a common and avoidable loss. Shields do not protect against raids. The Rhino pet adds a second layer by automatically blocking a share of incoming attacks while active.

Progression: villages, stars and cards

Progression is measured two ways: village completion and overall Star XP.

Villages and Star XP

Each village has a set of buildings, four in villages 1 to 4 and five from village 5 onward, and every building upgrades from one to five stars. Most villages therefore need 25 individual upgrades to complete. Finishing one advances you to the next theme, grants a completion reward of spins, coins and XP, and adds to your Star XP, the global metric that reflects your standing regardless of which village you are on.

There are 605 villages in total, with build costs climbing from a few million coins early on to several billion in the late game. That exponential curve is the main long-term gate, and our village costs guide breaks down what to expect at each stage.

Card albums and pets

From around village 3 you start collecting cards belonging to themed albums such as Vikings, Egypt, Beasts and Creatures. Completing a set grants substantial rewards, often including hundreds or thousands of spins alongside pet experience and coins. Cards come in several rarities, including a gold tier that can only be traded during limited-time Gold Card Trade events, which creates periodic bursts of social activity as players scramble to finish sets.

  • Foxy: Unlocked early, around village 4. Boosts raid earnings and digs one extra hole per raid.
  • Tiger: Unlocked by completing the Beasts card set. Increases coins earned from attacks.
  • Rhino: Unlocked via the Creatures set. Passively blocks a portion of incoming attacks.

Pets are activated by feeding them Pet Snacks, stay active for four hours, then enter an eight-hour cooldown that additional food can shorten. At very high village levels, around 200 and above, the Pet Crew feature lets you run all three at once.

Events and live ops

Long-term engagement is driven by a rotating schedule of events that multiply rewards or cut costs for specific actions. They encourage you to save spins and coins, then spend them in concentrated bursts, which is the single biggest efficiency lever in the game.

  • Attack Madness: For a limited window attacks earn multiplied coins, commonly triple, and count toward event milestones.
  • Raid Madness: The same for raids, with payouts often tripled. This is the primary coin-farming event.
  • Village Mania: Temporarily cuts building costs by up to 65 percent, making it the moment to finish expensive villages.
  • Village Master: Multiplies the rewards for completing a village while it runs.

Attack and Raid Madness typically run multiple times a week, while Village Mania and Village Master appear a few times a month, giving a predictable but varied cadence.

Viking Quest and Thor's Wheel

Two larger events provide longer-term goals. Viking Quest is a monthly coin-fed minigame unlocking around village 50, where you spend coins to spin a separate slot and work through 10 levels, earning spins, pet food, XP, chests and up to two gold cards per run. A full clear can cost around 2 billion coins, making it both a major sink and a major source.

Thor's Wheel is a seasonal prize wheel tied to Treasure Hunt events. You collect Thor Tokens from missions or occasional offers, then spend them on a wheel granting spins, Joker cards that act as wildcards for card sets, chests, coins and boosters. Tokens do not expire between events, which rewards long-term hoarding.

Monetization and free-to-play balance

Coin Master uses a free-to-play model with in-app purchases as its only monetisation. Notably for a game of this scale, it shows no video ads, banner ads or interstitials during normal play.

The store sells two main things. Spin packs range from small bundles of around 25 spins to large ones in the low thousands, and coin packs run from a few hundred thousand coins up to tens of millions. Prices vary by region and over time, and event-specific offers such as Thor Token bundles appear periodically.

Free spins, daily links and social gifting

  • Spin regeneration: Spins regenerate automatically at roughly 5 to 8 per hour up to a cap of 50, which allows slow but genuinely free play.
  • Reward links: Moon Active puts out reward links continually. Across our feed they arrive at 10 to 15 a day, are usually worth 50 spins, and expire exactly 72 hours after posting, once per account.
  • Friend gifting: Send one spin to each Facebook friend every 48 hours and collect up to 100 spins a day from gifts received, which rewards a large active friend list.
  • Event and card rewards: Completing card sets, hitting event milestones and finishing Viking Quest or Thor's Wheel runs can grant thousands of spins over time.

There are no legitimate spin generators or unlimited coin hacks. Every genuine reward link points at rewards.coinmaster.com, and anything else asking for your login is a scam. Our free spins page lists the links we find, newest first, with the spin value on each.

Platforms and requirements

Coin Master is a mass-market mobile title with modest hardware requirements and broad device support.

  • iPhone and iPad: Requires iOS 13.0 or later, performing better on newer versions. Download size sits somewhere above 300 MB depending on version.
  • Android: Requires Android 5.1 or later, with smoother performance on Android 10 and above with 4 GB of RAM. Cache data grows over time.
  • Mac and Apple Vision Pro: Supported on newer Apple devices through compatibility layers.

iOS and Android players interact seamlessly: you can attack, raid and trade cards with friends regardless of platform, with progress synced through Facebook login or Apple ID. Guest accounts are local to a single device and are lost if the app is deleted, which is the most common way people lose years of progress.

The game requires an internet connection for full functionality. Some interface elements load offline, but attacks, raids, events and progress syncing all depend on the server. Regionally it is available in most countries, with some notable exceptions: it is not on official Chinese app stores, Germany applies additional youth-protection measures following a 2020 case, and Belgian and Dutch loot box rules require odds disclosure for randomised purchases.

Community, reception and criticism

Since its 2016 relaunch Coin Master has become one of the most downloaded and highest-grossing mobile games in the world, with over 300 million lifetime downloads and roughly 8.9 million monthly players by recent estimates. App Store ratings sit around 4.7 to 4.8 out of 5, and Google Play around 4.75, both from very large review counts. The player base skews older and more female than most mobile games.

It has also drawn scrutiny. A 2020 German case brought by the State Media Authority of North Rhine-Westphalia alleged the design could lure minors into spending without adequate age checks, concluding with Moon Active agreeing to double age verification and restrictions on minors' access. Randomised chest purchases fall under loot box regulation in Belgium and the Netherlands, and the absence of published drop rates remains a point of contention.

Common player complaints centre on a perception that the algorithm is rigged, aggressive purchase prompts, missing paid prizes and slow support. Against that, many players value it as relaxing and socially engaging, and specifically praise the total absence of video ads alongside a steady flow of free spins.

Pros, Cons, and Who It's For

Pros

  • No video ads, banner ads or interstitials at any point, which is rare at this scale.
  • A genuinely generous free-spin economy: hourly regeneration, reward links, friend gifting, card sets and events.
  • Reward links are unusually long-lived at a fixed 72 hours, where most games in this category give you a day.
  • Short-session friendly, but with 605 villages and deep collection systems for long-term players.
  • Cross-play and cross-save between iOS and Android through Facebook or Apple ID.
  • Social layer that actually pays: gifting, card trading, teams and Team Chest League.

Cons

  • Heavily luck-driven. You control resource management, never the spin itself.
  • Late-game village costs run to tens of billions of coins, so progress slows to a crawl without event planning.
  • Shields cap at three and any extra earned while full is silently wasted.
  • No published drop rates for chests or cards, which is the basis of ongoing loot box scrutiny.
  • Guest accounts are device-local and lost if the app is deleted.
  • Requires an internet connection, with no meaningful offline mode.

Best For: Players who want a short daily loop with long-term goals underneath it, collectors who enjoy card albums and themed villages, and anyone who would rather have in-app purchases than a game interrupted by video ads.

Alternatives to Coin Master

If you like Coin Master but want to compare options, these are the closest games we track:

  • Dice Dreams: The most direct comparison: roll instead of spin, attack and steal from other players, build kingdoms. Best if you want the same loop with a different skin.
  • Piggy GO: Board-based travel with stealing and city building. Best for players who want the social raiding without the slot machine.
  • Island King: Spin-to-build with island themes and a similar attack and raid layer. Best as a lighter alternative.
  • Match Masters: Also Moon Active, but head-to-head match-3 rather than village building. Best if you want the publisher's polish in a skill-based format.
  • Solitaire Grand Harvest: Card-based progression with a farm build layer and no PvP. Best if the raiding side is what puts you off.

All of these are free-to-play with optional in-app purchases, virtual currency only, and no cash-out.

Coin Master FAQ

All 8 questions we get asked about Coin Master.

The basics

Coin Master is fully playable without spending, but progression slows dramatically at higher villages where build costs reach billions of coins. Buying spins and coins lets you advance faster and compete harder in events, so most players describe it as pay-to-progress-faster rather than strictly pay-to-win.

No. Coin Master needs an internet connection for full functionality, including attacks, raids, events and syncing progress across devices. Some interface elements load offline, but official support states that online connectivity is required, so most core features will not work without it.

You can trade duplicate cards with Facebook friends by selecting a card and choosing Send to Friend, with daily limits per friend. Gold cards are a special rarity that can only be traded during limited-time Gold Card Trade events, which makes those windows crucial for finishing difficult sets.

Exactly 72 hours from when Moon Active posts them. That is a fixed policy and longer than most games in this category. After the window closes the server returns an expired screen, and each link can only be claimed once per account regardless of where you found it.

There are three permanent pets. Foxy unlocks early and digs an extra hole on every raid. Tiger comes from the Beasts card set and increases coins earned from attacks. Rhino comes from the Creatures set and blocks a share of incoming attacks. Pets are fed with Pet Snacks, stay active four hours and then enter an eight-hour cooldown, and at very high villages the Pet Crew feature lets you run all three at once.

Daily mechanics

Claim the daily reward links, collect spins gifted by Facebook friends (up to 100 per day), and let the hourly refill run, which gives roughly 5 to 8 spins an hour up to a cap of 50. Event milestones and completed card sets also grant large spin rewards. Across our feed, links are usually worth 50 spins each.

Promo codes

No. Coin Master has no promo-code system, so there is no field in the game to type a code into. Every free reward arrives as a link, a gift, a calendar claim, a card set completion or an event payout. Any site offering Coin Master codes or a spin generator is a scam.

When something goes wrong

The link must be tapped on the device where Coin Master is installed, because copying it to a desktop or another device fails silently with no error. If you see Already Collected you have claimed that link before from some source, and if you see an expired message the 72-hour window has closed. On iOS you may get a near-blank page with a small Open in Coin Master button that has to be tapped manually.

Thomas, Morning Reward game editor

Thomas

Game expert

Every morning I check Moon Active's official Facebook, Instagram for new free spins drops, verify each link against the source post, and pull any that go dead. I can spot a copycat link in seconds. Every link on this page I checked by hand before it went live.

Last updated: August 20, 2026