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Bejeweled Blitz

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Bejeweled Blitz

Bejeweled Blitz is PopCap's 60-second match-3 score attack, run by EA and still going after more than a decade. There is no energy system and no levels to grind, just a one-minute board, special gems, Blazing Speed and a leaderboard. Rare Gems are the premium reward: one-use power-ups that change how a single round plays, earned through the Daily Spin, Blitz Quest chests, contests and the occasional shareable link. Every link we find is listed here, newest first, with the gem it gives.

Updated 3 days ago17 verified free rare gems today

Today's Bejeweled Blitz free rare gems

Showing 6 of 17 active verified claim links today.

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Why Morning Reward exists

PopCap posts Rare Gem links on the Bejeweled Blitz channels between game update announcements and event previews, and they arrive roughly weekly rather than on any schedule you could predict. Scroll past one and you may not see another for days.

So we keep them in one list, newest first, with the gem each link gives written on the card. One visit shows what is available, and you can check your Items tab against it before claiming, since a full shelf of that gem means the link pays nothing.

Important notes

Link availability

All links come from official developer channels. We have no control over expiry or claim limits.

Not affiliated

Independent fan site. Not endorsed by any game company. All names and logos belong to their owners.

Informational only

Here to save you time. Not a gambling site, no real-money rewards, no spending encouraged.

Quick Facts: Bejeweled Blitz at a Glance

Release Year
2010 on Facebook
Developer / Publisher
PopCap Games, published by Electronic Arts
Genre
60-second match-3 score attack
Platforms
iOS, Android, and Facebook via HTML5
Round Length
60 seconds, with no energy or lives
Board
8x8 grid, seven gem colours
Promo Codes
None. The game uses no typed codes at all
Free Gem Links
Roughly one a week, each naming its gem in the link
Inventory Cap
Five of each free Rare Gem
Best For
Players who want pure score attack without progression grind

What is Bejeweled Blitz?

Bejeweled Blitz distils match-3 into pure, high-speed score attack. Rather than progressing through hundreds of levels, you play repeated one-minute sessions trying to beat your own best and climb friend or global leaderboards. The appeal is immediacy: no waiting for lives, no complex meta-game, just swap, match, cascade, repeat.

It was developed by PopCap Games, the Seattle studio behind the original Bejeweled, Peggle and Plants vs. Zombies. EA acquired PopCap in 2011 and has published and maintained Blitz since. The game grew out of the wider Bejeweled franchise, which popularised match-3 on PC and web before smartphones existed.

Today it is actively supported on iOS, Android and Facebook through HTML5. Legacy versions include a discontinued Windows client from 2010 and Bejeweled Blitz LIVE on Xbox 360, which added multiplayer but is no longer updated.

How to play

The core follows standard match-3 rules compressed into 60 seconds. Each game uses an 8x8 grid filled with seven gem colours. You swap any two adjacent gems horizontally or vertically, and the move must create a match of three or more of the same colour. Invalid swaps are rejected.

When a match happens the gems disappear, points are awarded based on the count and any active multipliers, and new gems fall from the top, often creating cascades. Unlike older match-3 games you can swap while gems are still falling, which is what allows the continuous fluid play the game is built around.

Special gems

  • Flame Gem: Four in a match. Clears a 3x3 area.
  • Star Gem: Five in an L or T shape. Clears an entire row and column.
  • Hypercube: Five in a straight line. When swapped, clears all gems of one colour.
  • Multiplier Gem: Twelve or more gems in one move. Doubles or more all future points for the rest of the round.
  • Coin Gem: Spawns randomly. Awards in-game coins and bonus points when matched.

Chaining these together, such as swapping a Hypercube into a Flame or Star, is what produces the large board clears that separate a good run from an ordinary one. Our Star Gems guide covers the L and T shapes in detail.

Speed Bonus and Blazing Speed

The game rewards fast play through a Speed Bonus. Make three matches within three seconds to start a speed chain, beginning at +200 points and climbing with each rapid match. At +1,000 Speed Bonus you begin filling the Ignition Meter, which needs 16 quick matches with no more than a second between them. Fill it and you enter Blazing Speed for ten seconds, during which every match behaves like a Flame Gem.

Mastering that window, keeping the chain alive and maximising matches inside those ten seconds, is the single most important skill in the game. At the end of the 60 seconds the Last Hurrah automatically detonates every special gem and multiplier still on the board, adding a final burst of points.

Modes and features

Classic Blitz

The standard mode: an endless 60-second game on an 8x8 board with no lives or level gates. Play as many rounds as you like, chasing personal bests and competing on leaderboards. This is where most players spend their time and it is the game's identity.

Blitz Champions and Blitz Quest

Blitz Champions introduces contests with specific rule-sets, such as using only certain Rare Gems, restricted gem colours, or particular time and score conditions. Each contest has its own leaderboard and rewards, which pushes players to adapt rather than repeat one strategy.

Blitz Quest adds a task-based progression layer guided by a character called Gemma. Complete objectives like creating 20 Flame Gems or reaching 100,000 points to earn chests containing coins, currencies and sometimes Rare Gems.

Daily Challenge and Daily Spin

The Daily Challenge offers a fresh score target each day, sometimes with a rule twist, and hitting the thresholds awards Star Cats and coin bonuses. You can retry it, though some versions charge a small coin fee for extra attempts. It suits a short focused session with a clear goal.

The Daily Spin is a once-per-day reward wheel granting coins, sometimes up to very large amounts in rare jackpot cases, along with Shards, Diamonds or Gold Bars, and occasionally a Rare Gem or a discount on one. You get one free spin every 24 hours, with extras purchasable or earned through events.

Rare Gems and Boosts

Rare Gems are optional power-ups that change how a single game plays, equipped before you start. Moonstone begins the round with three Star Gems, Cat's Eye triples the multiplier effect, Phoenix Prism spawns diagonal-clearing gems, and Timestone blasts gems every second through the round. Our full Rare Gems list covers what each does.

Boosts are pre-game power-ups and, since a 2018 redesign, free to use and upgradable. Scrambler randomises the board and adds to your Blazing Speed meter, Detonator triggers every special gem at once, Multiplier drops Multiplier Gems at the start, and Extra Time adds five seconds. Special Boosts such as Color Blast, Rarifier and Quickfire unlock through Champions and Quest milestones or by spending Gold Bars.

Progression and currencies

There is no XP or character level in the traditional sense. Progression is tracked through Star Medals awarded at score thresholds and over 50 rank names unlocked by cumulative score milestones. Some mobile players report a long-standing bug where the displayed level freezes despite continued play, though progress itself still accrues.

  • Coins: From Coin Gems, the Daily Spin, Quest chests and events. Used for Rare Gems, extra spins and contest entry fees.
  • Shards: From the Daily Spin, Rare Gem bonuses, Quest chests and Champions rewards. Primarily for upgrading Boosts.
  • Diamonds: From Boost upgrades, chests and contests. Used for special Boost upgrades.
  • Gold Bars: From free chests, events and purchases. Used for extra spins, chests and unlocking Special Boosts.

These are not convertible into one another, so each has its own spend category. For a free player the highest-value use of Shards and Diamonds is permanent Boost upgrades, since those improve every future run rather than a single one.

Monetization and platforms

The game is free-to-play with optional in-app purchases for coin bundles and currency packs, plus in-game advertising on mobile. Crucially there is no energy or lives system, so you can play unlimited rounds without waiting, which is unusual in this category. On mobile you can often choose when to watch ads, though some players report high frequency between games. The Facebook version uses display ads rather than forced video.

Requirements are modest: iOS 12.0 or later, Android 5.0 or later, or any modern browser with HTML5 support for the Facebook version. Mobile apps sit somewhere around 150 to 250 MB depending on device and version.

Two limitations are worth knowing before you commit. There is no real-time cross-platform multiplayer, and leaderboards are platform-specific. Cross-save is also limited: iOS supports Apple account linking, but Android and Facebook progress are not officially synced across devices, which can mean starting over if you switch platform. Players also report occasional crashes, Facebook login failures and progress loss after reinstall.

Where it sits in the match-3 market

Bejeweled Blitz occupies a distinct corner of a market dominated by level-based, narrative-driven titles, and understanding that explains both its loyal following and its limits.

What it does better: unlimited sessions with no energy gates, a pure score-attack format ideal for quick play and clear skill expression, deep social leaderboards for direct competition with friends, and free upgradable Boosts rather than boosters sold per level.

Where it lags: there is no narrative or level progression to hook players the way puzzle-and-story hybrids do, recent reviews criticise ad frequency and duration, and the core loop has changed little since the 2018 redesign while competitors have added team competitions and real-time head-to-head play. Against Candy Crush Saga it trades long-term progression for immediacy, which is either exactly what you want or exactly what you do not.

Pros, Cons, and Who It's For

Pros

  • No energy or lives system, so you can play unlimited rounds whenever you want.
  • Pure 60-second score attack, ideal for short sessions and clear skill expression.
  • Boosts are free to use and permanently upgradable, with no per-round paywall.
  • Deep social leaderboards for direct competition with friends.
  • Free gem links name the specific gem in the link itself, so you know what you are claiming.
  • One of the most polished match-3 feels in the category, refined over more than a decade.

Cons

  • No narrative or level progression, which some players need to stay invested.
  • Rare Gems cap at five of each, and a full inventory silently blocks new claims.
  • Free gem links arrive roughly weekly, far less often than most reward feeds.
  • Cross-save is limited: Android and Facebook progress are not officially synced.
  • No real-time cross-platform multiplayer, and leaderboards are platform-specific.
  • Recent reviews criticise ad frequency and duration on mobile.

Best For: Players who want a genuinely quick game with a high skill ceiling and no energy timer, and who enjoy chasing a personal best rather than working through a progression track.

Alternatives to Bejeweled Blitz

If you like Bejeweled Blitz but want to compare options, these are the closest games we track:

  • Match Masters: Head-to-head match-3 against a live opponent rather than a leaderboard. Best if the competition is what you want.
  • Bingo Blitz: Not match-3, but a similarly quick session loop with a heavy collection layer. Best if you want more to work toward.
  • Coin Master: Spin-based rather than puzzle-based, with village building and raiding on top. Best for a longer-term progression hook.
  • Solitaire Grand Harvest: Card-based sessions with a farm build layer. Best if you want a calmer game with the same short-session shape.
  • Dice Dreams: Roll, build and raid, with a strong daily reward cycle. Best if daily rewards are the draw.

All of these are free-to-play with optional in-app purchases, virtual currency only, and no cash-out.

Bejeweled Blitz FAQ

All 8 questions we get asked about Bejeweled Blitz.

The basics

A time-limited match-3 game where you swap adjacent gems to make three or more in a row. Each match clears gems, triggers cascades and builds speed bonuses. The goal is to maximise your score in 60 seconds using special gems, multipliers and optional Boosts, before the Last Hurrah detonates everything left on the board.

Yes, on iOS, Android and Facebook. There is no energy or lives system, so you can play unlimited 60-second rounds without waiting. Monetization comes from optional in-app purchases for currencies and from ads, which can often be skipped or watched voluntarily for extra rewards.

The Daily Spin can land one, Blitz Quest chests sometimes contain them, contests and seasonal events award them, and PopCap posts shareable Rare Gem links on its official channels roughly once a week. Each link gives one named gem, and the gem's name is written into the link itself.

Five of each free Rare Gem. At that limit the claim screen shows MAX and gives you nothing, which means the link was fine and your shelf was full. Use one in a round, then come back and claim. Check the Items tab before working through a batch of links.

Make three matches within three seconds to start a speed chain, which begins at +200 points and climbs. At +1,000 Speed Bonus you start filling the Ignition Meter, needing 16 quick matches with no more than a second between them. Fill it and you get 10 seconds where every match behaves like a Flame Gem.

Create four-gem matches for Flame Gems and five-gem L or T shapes for Star Gems, chain rapid matches to reach Blazing Speed, and keep a Multiplier active. Use Boosts consistently since they are free and upgradable, and save high-impact Rare Gems for contests rather than casual rounds.

Only partly. iOS supports Apple account linking, but Android and Facebook progress are not officially synced across devices, and leaderboards are platform-specific. There is no real-time cross-platform multiplayer. Switching platforms can mean starting over, so check before you move.

Promo codes

No. The game does not use typed promo codes at all. Every external reward arrives as a direct claim link rather than a code, which is why any site asking you to enter a Bejeweled Blitz code is either mistaken or misleading.

Thomas, Morning Reward game editor

Thomas

Game expert

Every morning I check EA / PopCap's official Facebook, Instagram for new free rare gems drops, verify each link against the source post, and pull any that go dead. I can spot a copycat link in seconds. Every link on this page I checked by hand before it went live.

Last updated: August 21, 2026